Idiologie / branding & everything else

Restrained labeling

How companies deal with their customers’ sensory overload

Hank Willis Thomas, Branded Chest, 2003

Cayce Pollard, the protagonist of William Gibson’s Pattern Recognition, suffers from a rare disorder: psychological sensitivity to corporate symbols. She reacts to logos and advertising as if to an allergen, suffering panic attacks at the sight of Louis Vuitton luggage. Acutely sensitive to branding, she laboriously removes every trademark from her apparel or appliance.

Although entirely fictional, the novel seems to have anticipated a prevalent epidemic of sensory overload with brand labels. In bygone days marques used to be the most prominent feature of a product, providing a sense of identification and affiliation. Luxurious, heavily branded products used to be an evidence of wealth and social status. The equivalent products nowadays would most probably result in status asthmaticus at the most.

There may have been some exaggeration on the part of the asthma reaction. But the shift in the way product logos are perceived and often looked down upon is far from fictional. The corporate obsession to brand lifestyle rather than mere products brought the repercussive no logo and anti-consumerist & anti-corporate resistance.

What once was marginal, now gradually gets mainstream. Consequent increase in trademark consciousness makes people think twice before, for example, wearing apparel were every garment is heavily plastered with a logo. The customers have been paradoxically sophisticated by excessive labeling (along with the overall refashioned social context) and now require a significantly subtler approach.

Thus, creating a brand that people identify with to the extent of wearing it as a statement has become a strenuous endeavour. There are a few strategies companies have been undertaking to keep pace with the shift:

  1. Attract and appeal.
    Great brands started to attract like-mined customers rather than serving their targeted audience. Targeting specific and often multiple audiences still plays a huge role in creating a brand, but in the meantime brand loyalty evolved into brands loyal to their customers. Think of Apple’s religious user group.
  2. Hold to your values and beliefs.
    Their behaviour ceased to be driven by customers’ insight and fulfilling their verbalized demands. Polls and surveys so often provided what people say, rather than what they mean, that the results were frequently misleading and useless. Instead, the conviction brands emerged, i.e. brands vigorously held together by a central belief or purpose.
  3. Brand is more than a label.
    Instead of labeling tangible items, emphasis is now on expressing the values beyond the logo: on branding the experience, interactions and impressions with both: customers and staff.
  4. Bland uniformity challenged.
    As far as visual identity is concerned, predictable consistency has been replaced by variety. Either the logo itself is adaptable or the execution is varied to keep the brand “on-message”. Yet, holistic view of brand design enables consistent and easily identifiable advertising. The well-known SAS wetwipe branded only by the use of corporate typography became the most popular item in the industry. It doesn’t carry a logo at all. No risk of repetition.
  5. “No brand” branding.
    Some companies pursue “no-brand” strategies, where products are not branded at all (Japanes Muji being the most known example). Alternatively, the entire shopping experience is branded. As in Muji’s case: focus on moderation in all things except quality and awareness that “modesty and discretion are the better part of a style“. [slideshow about Muji]

One might object that some of these strategies have a niche status and represent companies with a minor share of the market. I have to admit that I have no proof whatsoever for whether the shift will have gone mainstream by next year or decade.

However, more and more often something “unbranded” (in the traditional sense) becomes the most strongly branded piece of communication that people actually want to own and take home with them. While not meeting your audience’s expectations might be a vice, underestimating your customers might be a deadly sin.

IMG src: Hank Willis Thomas, Branded Chest, 2003, from the the B®anded series.

One Comment, Comment or Ping

Reply to “Restrained labeling”

Design Imperialism

“A key point of failure in today’s global design landscape lies precisely in the jargon — we need to invent new ways of writing, talking and thinking about concepts of “humanitarian design”; we need new language that doesn’t homogenize entire cultures, new vocabulary that better reflects the intricate lace of the world’s biocultural and psychosocial diversity as a drawing board for design.” Maria Popova on The Language of Design Imperialism. Insightful.

Of Frog Wines and Frowning Watches: Semantic Priming, Perceptual Fluency and Brand Evaluation

“Visual features that have no meaningful association with the product itself can actually make consumers like the product, provided that these features are something that the consumer can easily identify with.This means that critters on wine labels, however odd that may be, can be a good sales strategy. It allows a marketer to target a certain consumer by using images on labels that represent an important aspect of that customer’s life. Moreover, there are potentially many ways to make that label as unique as possible because a logo would be chosen based on who the target customers are and not on what that product is.” Building a Better Brand: How feelings shape product evaluation.

The Sins of St. Paul

“I did not know Paul Rand. I did not work for him or study under him. My understanding of his importance, then, has been gained in the same way as students and practitioners in years to come will gain theirs: through books like Modernist Design. (…) So it’s with some trepidation that I wonder if I might lodge a few complaints about Mr. Rand as a model for graphic design practice. But here goes.” M. Bierut on Paul Rand.

“Any design student could do a better job”

“I never knew a designer that got hundreds of thousands of dollars to design a logo. Mostly, designers get paid to negotiate the difficult terrain of individual egos, expectations, tastes, and aspirations of various individuals in an organization or corporation, against business needs, and constraints of the marketplace. This is a process that can take a year or more. Getting a large, diverse group of people to agree on a single new methodology for all of their corporate communications means the designer has to be a strategist, psychiatrist, diplomat, showman, and even a Svengali.
The complicated process is worth money. That’s what clients pay for. The process, usually a series of endless presentations and refinements, persuasions and proofs, results, hopefully, in an accepted identity design”
What they don’t teach you about identity design by Paula Scher.

Steven Heller on Olympic Pictograms

Briefly and to the point (& video): Olympic Pictograms Through the Ages.

Quiet logos

“Lindstrom suggests that too much messaging on a product’s packaging can actually prevent a sale. Logos and words can engage the rational mind, causing people to actually think harder about making a purchase. It’s a counter-intuitive notion, but then think about the effectiveness of the quiet logos on a bottle of POM Wonderful pomegranate juice, or a Method product, or the entire Apple product line up.” The Myth of the Rational Buyer: How Too Much Thinking Can Hurt Your Brand

Meetings, the Google way

Not exactly on the main subject of this blog, but hey, branding actually IS about meetings. Meetings, the Google way:
1. Set a firm agenda. 2. Assign a note-taker. 3. Carve out micro-meetings. 4. Hold office hours.
5. Discourage politics, use data. 6. Stick to the clock. [via: supervolatile]

A Product is not a Brand

A Bain & Co. survey notes that 80 percent of CEOs believe that their product is differentiated, but only 8 percent of consumers agree. To truly stand out in the market, a product must embody the characteristics of its brand. (…) The first to market position is a market opportunity, not a brand strategy. A product is not a brand.

The Experience, stupid.

“Design beautiful experiences, not beautiful artifacts. Stop asking “what” and start asking “why”. Start with experience, end with experience. Genius will fail, wisdom will succeed. Become wise. Keep it simple. From design thinking to dynamic thinking. Let iteration direct your process: Work more rapidly, change more frequently. Have fun. Adapt your process to your design goals, not the other way around. Preserve the experience, not your own competency.” The Experience Imperative: A Manifesto for Industrial Designers by Ken Fry.
Plus: “Experience design is not a remedy that turns products into miracles that everybody likes. It will help you speaking more efficiently to your target group. To that end products needs to be simplified. The simpler the product the more character it has, the more likely it is to be rejected or accepted by a group of customers. To that end you need to know your customers and you need to test your designs with your customers.” iA: Can Expierience be designed?

On Designers

“Designers care. This is not always a good thing, and can, in fact, be annoying. Designers obsess so much about their work that it’s a wonder they ever let any finished project out the door. And they’re just as tough on everyone else’s work.” I feel excused now;). For other equally accurate features read: Four Things I’ve Learned About Designers by Warren Berger.

Links:

  • Brand New Displaying opinions, and focusing solely on corporate and brand identity work.
  • Design Observer Features critical essays and selected writings of design culture.
  • Designmind Business, technology & design magazine with perspectives on industry.
  • Identityworks Corporate identity as a management tool by Tony Spaeth.