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8 mistakes in logo design

A list of common but not that obvious mistakes in logo design

I’ve been recently commissioned to review a logo for a beauty product. The what do you think question. The logo itself was well crafted and will probably prove successful, but it got me thinking about general rules for logo design. The technical aspects are well covered (e.g. here or here), but there are a few guidelines that exceed the obvious “it has to be legible and memorable”. So, here’s my list of common, but not that obvious at first glance, mistakes in logo design:

  1. Cliché logos
    Undoubtedly clichés communicate. Usually they provide straight-forward symbols easily understood by all. They facilitate the communication process and therefore are quite common. The problem is distinctiveness: there are around thousand of logos with a tree (highlighting heritage), leaves (nature) or a globe (we’re global). The design idea does not have to be unique in the history of graphic design (which is highly unlikely), but it has to be distinctive in a particular marketplace.
    Every industry has its fig leaf, concealing the designer’s lack of original idea, so make sure you find one before the designing work. And if you, unfortunately, happen to exploit a cliché, make sure it is executed with a superb design.
    [Sidenote: the same applies to so-called generic shapes: a star, a heart, a circle et cetera: no matter how much effort is put to make them look distinctive, there are millions of other versions of the same shape.]
  2. Great name cluttered with an excessive symbol
    If the name is exceptionaly good (quite rare these times), don’t clutter it with an  excessive symbol, with apparently no or little meaning of itself. For instance, if the name of the product is Sun, drawing a sun symbol is entirely useless. It might of course provide a handy visual device to implement allover the promotional materials, but it does not bring a meaning. It’s just an illustration. There’s one exception, though: a symbol is virtually essential if it is to endorse other brands.
    [Sidelink: Symbol or Wordmark? by Tony Spaeth]
  3. Symbols oriented backwards
    If you ask somebody to draw an arrow pointed up or forward, almost certainly you’ll get ↑  for up and → for forward. Yet, there are at least dozen of logos heading backwards, with no logical or aesthetic reason whatsoever. So unless you want to highlight a company’s upcoming downfall, keep the symbol up and forward oriented.
    [Sidenote: The matter has a lot to do with left-to-right reading and is thouroughly discussed in Emotion matrix by Artemy Lebedev.]
  4. Message-in-a-bottle logos
    By definition, a logo is a quintessence of a company’s idea or conception expressed visually. Or in a more straightforward way: a compelling, conceptually relevant message conveyed with a single graphic idea. It’s like a figurehead at the prow of a ship, indicating the concept behind a brand and demonstrating its values, target image, positioning and/or other characteristics. Sealing this message in a bottle and releasing it into the ocean (so as no one can read it) is the worst scenario there might possibly exist.
    So first of all: find the message and express it in a creative and visually appealing way. Secondly: don’t ever put a meaningless dingbat just to have something there. Great logos are made by great concepts, not great dingbats. Thirdly: always keep in mind the positioning. Missing the target is a deadly weapon.
  5. I’ve-seen-it-somewhere logos
    There are two common scenarios that result in I’ve-seen-it-somewhere logos. The first one is plagiarism or counterfeiting, obviously to be condemned. The second one occurs when a client approaches with “we need a logo and we’d like something like that”, pointing for instance to Sony Ericsson symbol. There are at least two pitfalls behind this kind of reasoning. To begin with, companies are different, so the likelihood of the same corporate culture, target, etc, is close to zero. As a result, the logo will almost certainly fail to express the idea behind the brand, not to mention fitting the industry it operates in. Secondly, the stronger the pointed brand, the harder it will be for a company to gain distinctiveness.
  6. Snowboard-to-jewelry logos
    It’s kind of a no-brainer, but it’s often missed: a logo has to be appropriate for the target industry. If you’re designing a high-end jewelry brand and the resulting symbol could easily fit a snowboard manufacturer then — most probably — something is wrong. At times it’s a company’s strategy to break the rules (e.g. because of a specific positioning). Otherwise, it’s extremely risky and hard to successfully launch without significant promotional budget.
  7. Missed-the-context logos
    Logos are by definition seen in context. A logo might look great on a website, with all these gradients, shadows and so on. It probably looks even better printed beautifully on an expensive paper, A3 size. But is it going to work in the actual context, for instance on a supermarket shelf with all the other products around? When the customers are moving and not particularly intent on focusing their entire attention on a 3×3cm sign?  Does it grab attention?
    So: Do your homework and check the designs used by competition, find ways to be distinctive. Double-check readability, use mock-ups whenever possible. Prepare variations of the sign for particular applications (low-resolution, monochromatic, etc). Remember, that a sign is not a stand-alone symbol, but a basis of an entire visual system.
  8. Head-scratch logos
    In the end, a logo has to be easy to comprehend. The are several implications of this statement: it not only has to be legible and look good in most applications (from letterhead to billboard), but it has to communicate the message within just a few seconds. So don’t try to express more than one attribute per logo, it’s not a piece of art to be contemplated for hours. Thinking that it must contain entire message in detail is simply ignorant of how human brains operate. Focus instead.
    Again, remember who’s the target. If you use a sophisticated metaphor for a generic beer brand, the potential buyers might simply feel intimidated. And if you happen to do so, make sure the message expressed literally is relevant and appropriate as well. For instance, I might have never heard of Hermes‘ winged sandals, but when I see the Athlete’s Foot logo I get the message.

One Comment, Comment or Ping

  1. I like that post, indeed quite helpful

Reply to “8 mistakes in logo design”

“Any design student could do a better job”

“I never knew a designer that got hundreds of thousands of dollars to design a logo. Mostly, designers get paid to negotiate the difficult terrain of individual egos, expectations, tastes, and aspirations of various individuals in an organization or corporation, against business needs, and constraints of the marketplace. This is a process that can take a year or more. Getting a large, diverse group of people to agree on a single new methodology for all of their corporate communications means the designer has to be a strategist, psychiatrist, diplomat, showman, and even a Svengali.
The complicated process is worth money. That’s what clients pay for. The process, usually a series of endless presentations and refinements, persuasions and proofs, results, hopefully, in an accepted identity design”
What they don’t teach you about identity design by Paula Scher.

Steven Heller on Olympic Pictograms

Briefly and to the point (& video): Olympic Pictograms Through the Ages.

Quiet logos

“Lindstrom suggests that too much messaging on a product’s packaging can actually prevent a sale. Logos and words can engage the rational mind, causing people to actually think harder about making a purchase. It’s a counter-intuitive notion, but then think about the effectiveness of the quiet logos on a bottle of POM Wonderful pomegranate juice, or a Method product, or the entire Apple product line up.” The Myth of the Rational Buyer: How Too Much Thinking Can Hurt Your Brand

Meetings, the Google way

Not exactly on the main subject of this blog, but hey, branding actually IS about meetings. Meetings, the Google way:
1. Set a firm agenda. 2. Assign a note-taker. 3. Carve out micro-meetings. 4. Hold office hours.
5. Discourage politics, use data. 6. Stick to the clock. [via: supervolatile]

A Product is not a Brand

A Bain & Co. survey notes that 80 percent of CEOs believe that their product is differentiated, but only 8 percent of consumers agree. To truly stand out in the market, a product must embody the characteristics of its brand. (…) The first to market position is a market opportunity, not a brand strategy. A product is not a brand.

The Experience, stupid.

“Design beautiful experiences, not beautiful artifacts. Stop asking “what” and start asking “why”. Start with experience, end with experience. Genius will fail, wisdom will succeed. Become wise. Keep it simple. From design thinking to dynamic thinking. Let iteration direct your process: Work more rapidly, change more frequently. Have fun. Adapt your process to your design goals, not the other way around. Preserve the experience, not your own competency.” The Experience Imperative: A Manifesto for Industrial Designers by Ken Fry.
Plus: “Experience design is not a remedy that turns products into miracles that everybody likes. It will help you speaking more efficiently to your target group. To that end products needs to be simplified. The simpler the product the more character it has, the more likely it is to be rejected or accepted by a group of customers. To that end you need to know your customers and you need to test your designs with your customers.” iA: Can Expierience be designed?

On Designers

“Designers care. This is not always a good thing, and can, in fact, be annoying. Designers obsess so much about their work that it’s a wonder they ever let any finished project out the door. And they’re just as tough on everyone else’s work.” I feel excused now;). For other equally accurate features read: Four Things I’ve Learned About Designers by Warren Berger.

Ebooks &/vs. Typography

“John Updike, who was so enamored of Janson and insisted that all his books be set in that font, would have been appalled to see all of his books set in Caelicia, the same font used in, say, Nora Roberts.” E-readers in authors eyes [NYTimes]

A Great Client

“As a client, your job isn’t to be innovative. Your job is to foster innovation. Big difference.” Seth Godin on how to be a great client. Worth taking into account;)

On design thinking & abductive reasoning

“The prescription is not to embrace abduction to the exclusion of deduction and induction, nor is it to bet the farm on loose abductive inferences.
Rather, it is to strive for balance. Proponents of design thinking in business recognize that abduction is almost entirely marginalized in the modern corporation and take it upon themselves to make their companies hospitable to it. They choose to embrace a form of logic that doesn’t generate proof and operates in the realm of what might be — a realm beyond the reach of data from the past.”

Roger Martin: What is Design Thinking Anyway?.

Links:

  • Brand New Displaying opinions, and focusing solely on corporate and brand identity work.
  • Design Observer Features critical essays and selected writings of design culture.
  • Designmind Business, technology & design magazine with perspectives on industry.
  • Identityworks Corporate identity as a management tool by Tony Spaeth.